ELECTRIC EYE BY CÉSAR BOTANA

2010.12.23 electriceye_gdmag

Kinect and Move have arrived, and with them comes a growing interest in augmented reality. In this article, César Botana guides you step by step through the basics of the OpenCV library, an essential tool for pattern recognition in augmented reality games. Also covered is placement of 3D objects in game worlds based on these patterns’ orientations.