Gonzalo García

LEAD DESIGNER

"Waking dreams are as important, as unpredictable, and as powerful as those we have when we’re asleep"

Luis Buñuel

"Waking dreams are as important, as unpredictable, and as powerful as those we have when we’re asleep"

Luis Buñuel

Previously in…
In Estudiofuture making virtual reality games, in G4M3, Materia Works and other indie video game studios. I also worked in TV shows a scriptwriter.


Tasks in Tequila Works …
I’m a game designer. I’m in charge of thinking, documenting and balancing game mechanics that can be fun and possible to do with the available resources.


Good at…

Imagine crazy ideas that most of them go nowhere. Some people also say I’m good at inventing and telling stories.

Bad at …
Playing with controller…


A character:
Pijus Magnificus.

A game:
The Stanley Parable, Brothers: A tale of Two Sons.

Creatum Gustum

Contact
mail
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