Senior animator

Minimum requirements:

+3 years´experience working in videogames industry and having experienced the whole cycle of development from concept release.
Have a good sense of weight and timing in your animation performances.
Have a good understanding of acting principles and basic camera staging.
A thorough knowledge of Maya.
Strong knowledge of Unreal Engine
Have previous experience working with Mo-Bu.
Attention to detail.
Take constructive criticism very well and complete tasks by the assigned due dates.
The proven ability to work under pressure.
A traditional animation and/or art background.
Able to document and explain their work clearly and concisely.

Desired requirements:

Excellent cross-team communication skills.
Excellent self-organization skills.
Able to work to deadlines under pressure and with minimal supervision.
Open to receive and act on constructive criticism.
Ability to work collaboratively in an open team environment.
A positive attitude and a commitment to bringing fresh ideas to the team and the game.
A passion for gaming and for making games, playing current titles and keeping abreast of industry trends.
Excellent work ethic with diligence in time keeping and focused to objectives.

Responsibilities:

Create high quality animations
Animating both primary and secondary characters and also all sort of props if needed.
Iterate on these motions to create compelling, entertaining, and visually appealing game-play and/or cinematic event.
Working closely with the animation lead and supervisor to produce high quality animation.
Meeting schedules and show deadlines.
Identify problems and drive creative solutions.