+3 years´experience working in videogames industry and having experienced the whole cycle of development from concept release.
Have a good sense of weight and timing in your animation performances.
Have a good understanding of acting principles and basic camera staging.
A thorough knowledge of Maya.
Strong knowledge of Unreal Engine
Have previous experience working with Mo-Bu.
Attention to detail.
Take constructive criticism very well and complete tasks by the assigned due dates.
The proven ability to work under pressure.
A traditional animation and/or art background.
Able to document and explain their work clearly and concisely.
Excellent cross-team communication skills.
Excellent self-organization skills.
Able to work to deadlines under pressure and with minimal supervision.
Open to receive and act on constructive criticism.
Ability to work collaboratively in an open team environment.
A positive attitude and a commitment to bringing fresh ideas to the team and the game.
A passion for gaming and for making games, playing current titles and keeping abreast of industry trends.
Excellent work ethic with diligence in time keeping and focused to objectives.
Create high quality animations
Animating both primary and secondary characters and also all sort of props if needed.
Iterate on these motions to create compelling, entertaining, and visually appealing game-play and/or cinematic event.
Working closely with the animation lead and supervisor to produce high quality animation.
Meeting schedules and show deadlines.
Identify problems and drive creative solutions.